Search iThub

Search tools, categories and collections. Type at least two characters.

Explore all tools
↑ ↓ to explore resultsEnter to open · Esc to close

Design, Audio & Video

Applications for image and UI design, CAD, video, audio and media libraries, from open-source editors to streaming servers.

Choosing guide

83 results in Design, Audio & Video

Active Pro listings from this category appear first. Your sort applies within Pro and Free results.

Advertisements
Advertisements
Focused collections

Shortlists for Design, Audio & Video

Explore collections with tools relevant to this category, grouped by deployment, source model or workload.

Open-source IT tools →

79 matching tools from this category

IT tools with an API →

46 matching tools from this category

Self-hosted IT tools →

40 matching tools from this category

How to choose design, audio & video tools

Design, audio and video software covers the creative and media work around IT projects: editing images and vector graphics, prototyping interfaces, drawing diagrams, modelling parts in CAD, cutting and converting video, recording audio and serving media libraries. The section groups many specialised subcategories, from browser canvases with real-time collaboration to desktop editors and self-hosted streaming servers. Office suites handle documents and slides, so this area focuses on visual, sound and moving-image files.

Read the guide

Who uses these tools

  • UI designers and product teams prototyping interfaces
  • Homelab users running personal media servers
  • Engineers drawing diagrams and CAD parts

Capabilities to compare

  • File format import, export and conversion
  • Real-time collaboration and commenting
  • Hardware acceleration for rendering and transcoding
  • Plugin, scripting and automation support
  • Library organisation, metadata and search

Operating considerations

  • Proprietary project files limit future portability
  • Transcoding and storage need significant hardware
  • Content licensing and downloading terms of service
  • Self-hosted media servers exposed to the internet

Selection checklist

  1. Identify the file formats you must open and deliver, then test round trips with real files.
  2. Check whether the work happens on one desktop or needs browser access and shared editing.
  3. For media servers, confirm client apps exist for every device your household or team uses.
  4. Review the licence and the terms of any service a downloader or player connects to.

What belongs in this category: Products belong here when their primary job is creating, editing, converting, organising, playing or streaming images, designs, 3D models, audio or video, rather than producing text documents or business reports.

Design, Audio & Video on iThub in figures

iThub lists 83 tools in Design, Audio & Video. 79 of 83 are open source, 40 of 83 can be self-hosted, 82 of 83 have a free, freemium or open-source pricing model and 46 of 83 offer an API.

Tools listed
83
Open source
79
Self-hostable
40
Free to start
82
With an API
46
Web app
50
Desktop app
46

Recently added: Openinary, Grida, Lychee, Astryx

Typical use cases

  • Editing screenshots and graphics for documentation
  • Prototyping an interface before development starts
  • Converting video files for playback on other devices
  • Streaming a personal media library across home devices

Trade-offs to model

  • Open source desktop editors avoid subscriptions and keep files local, while browser tools make sharing and co-editing far simpler.
  • General editors cover many tasks adequately, whereas specialised tools fit one workflow such as CAD or audio production much better.

Common mistakes

  • Standardising on a proprietary file format before checking whether clients and collaborators can open it.
  • Exposing a home media server to the internet without authentication, updates or a reverse proxy.
Decision resources

Continue the technical evaluation

Use the resources that match your decision stage. Profile data and linked sources were refreshed through November 11, 2026.

Evaluation methodology · Corrections process